Every game developer aspires to create something great, revolutionary, the biggest, best game of the century. However, most of the time they are unable to create their ideal game for various reasons, lack of funding, lack of time, or maybe lack of experience. Whatever the reason, lots of indies never end up completing a larger project. What are they missing out on? If they are missing out on anything at all? Today we will be going over the pros and cons of designing a small game, versus developing a larger title.