Blog - Firenibbler Studios

The latest and Greatest from Firenibbler Studios

Category: Marketing (page 1 of 2)

What is blockchain, and how can it be used in video game development today?

Bitcoin, Ethereum, the blockchain, all words you have probably heard thrown around with some regularity over the past few months. But what is it? And more importantly, how does it apply to you? Today we will be going over a short synopsis of what it is, and how you can make use of it.

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Making Your Indie Game Multilingual

English, Spanish, French, Mandarin, there are hundreds of different languages spoken around the world, and making a game for all of them is challenging. In AAA games, they often need to hire new voice actors, re-do cutscenes and animations, and change around assets such as street signs and bookshelves to incorporate a single new language.

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Marketing your HTML5 Game, a Quick Guide.

“Just make great content and they will come to you.” We have all heard this at times. Either it was said to us, or to someone else. Unfortunately, it’s wrong. Great content is no longer all it takes to get noticed in this ever-growing online world. If you don’t take any steps to market your game and tell people about it, it will quickly be blown away in the wind with nobody left to remember it. That is why today I will be going over some of the most important do’s and don’ts when marketing your HTML5 game.

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Quick Tips for the Solo Game Developer

There are lots of people out there who want to be game developers, they want to branch off and create their own games with complete creative freedom. What’s been stopping them? What can you do to maximize my success? Where do you even start? Today I will be going over a comprehensive list of what you should be mindful of in solo game dev, and how to maximize your success as a solo game developer.
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Large games VS Small Games, which should you choose?

Every game developer aspires to create something great, revolutionary, the biggest, best game of the century. However, most of the time they are unable to create their ideal game for various reasons, lack of funding, lack of time, or maybe lack of experience. Whatever the reason, lots of indies never end up completing a larger project. What are they missing out on? If they are missing out on anything at all? Today we will be going over the pros and cons of designing a small game, versus developing a larger title.
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What a Trump Presidency means for the indie game market.

Over the last 18 months, and arguably longer, a vicious race for the presidency of the United States of America has taken place. With a winner declared and recently taken office, what does this mean for the indie game development market, and independent developers in general? 
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Best ways to market your indie game!

Hello everybody! Today I will be talking about The different phases that almost every project goes through and how to best execute them for your game. Remember, how you make your game is just as important as how you plan to build, and market it. It is important to remember that just having a good idea for a game is not enough.
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Best design methods for mobile games.

Hello everybody, first off, I just want to say sorry for being gone for so long. I have been super busy with all the stuff going on. Anyway, back to the post. I have seen lots of games designed for mobile that just don’t offer the best gameplay or mechanics, simple things button placement and how the GUI is set up can make or break a game for mobile.
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Tips on starting your own website/blog.

Hello everyone! I have received lots of questions on how to start your own blog or website. Today I will be going over some basic tips/ tricks on starting and running a blog.
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Best methods to monetize your game.

Over time I have seen many games succeed or fail based on how they make money. I myself have had various games fail or succeed. The trick is all in how you earn your money. Today we will be going over various ways to earn money with both online and offline games.
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